as you may know, over the past few weeks, I’ve been working on the final mixes of “dreamtime”, and a few days ago, I completed the first full mix of the piece (which is a long-form ambient work, 50:57 in length, conceived as one piece but built from 13 distinct parts) in a long time (other commitments have kept me away from working on the album and then, the album mixes) which my partner in “scorched by the sun”, bryan helm, and I, are listening to and considering now.
I’ve been living with this new mix (the first for almost a year I am afraid to say) for about a week now, and the more I listen to it, the more I am convinced that it is the definitive mix – I am merely waiting for bryan to confirm this. any minor adjustments needed won’t affect anything (and so far, I can’t detect the need for any) – because this piece of music pretty much mixed itself, I was only on hand to oversee.
I did do quite a few adjustments to both levels and reverb levels, just looking for the right balance between clarity and atmosphere, and I believe that with this latest mix, I’ve achieved that at last.
this is the first time we’ve built a piece like this, and it’s been a fascinating experience for me – starting out with 12 tracks from bryan, which I then arranged into a random sequence in sonar, setting them out across two tracks, criss-crossing them, and then, I began the overdubbing process.
I’ve described elsewhere my initial experience of trying to do the overdubs on this record, how I tried some energy bow guitar, I tried some guitar synths, and nothing sounded right to my ears. then one day, I quite suddenly realised exactly what I needed to do: “play the mellotron“. something about the quality of the tracks that bryan had submitted, said to me “mellotron will work well with this”. fortunately, this hunch or idea turned out to be right – very right, and indeed, it turns out, the mellotron, coupled with the brilliant “breeze” reverb, proved to be exactly the right instrument to make this track a unique and successful ambient masterwork.
the overdub process was one of extremes, really – I went from the most basic voices – “basic flute” to some of the most unusual and bizarre sound effects that the m-tron pro can produce, depending on the requirement. so I became a flautist, and I play quite a bit of flute on this album, and in one section, I play a melody that recalls early camel to my mind – and I never dreamed in a million years that I could produce something that sounds like that – but the “basic flute” voice is powerful and expressive, and I knew it would be effective, because I’d used it before on tracks from “gone native” such as “force of nature”.
a few of bryan’s pieces involved scenarios where the music would fade up slowly, then fade down to almost nothing, then fade back up slowly, then down to almost nothing again, wavelike, several times – for those tracks, I first played a normal mellotron overdub, and then built volume envelopes that “mirrored” or “followed” the amplitude of bryan’s pieces – so that my parts would “ebb and flow” in the same way as his. that worked extraordinarily well, although it made for some strange-looking drawings in the audio monitoring tracks for the MIDI tracks.
other tracks of bryan’s with perhaps, a darker ambient nature, needed something more extreme, and I then turned to some of the stranger sounds that the m-tron can produce, and I also made good use of the pitch bend wheel on one of the pieces. coupling these unusual mellotron voices with the right reverb, meant that in many cases, one overdub, of one mellotron, was all I needed – and in fact, there are only a few sections where I did multiple overdubs, because most of bryan’s tracks were quite dense to begin with, so I didn’t want to clutter things up with a million unnecessary overdubs.
this is a record of transitions, too, and the beauty of building it up in one massive session is that I could create linking parts that actually overlapped two of bryan’s tracks, and this simple device blurred the edges of where the actual transitions are – which worked out really well. sure, you can tell where it changes from part to part, right enough (and I’m not wanting to hide those transitions, but rather, enhance them) but, there are cases where the starting piece continues on into the following piece, and musically, that essentially “glued together” the sections in a very organic and natural way – it made the record flow.
for one track, I got a sinister, creepy mellotron sound, sort of a modified “watcher of the skies” tone, and played a simple, repeating bass line over bryan’s atmospheric track – and that worked really well – then, I held one note which then overlapped into the next track – always at least a slight overlap – so that your attention stays on a melody or a bass line that seems continuous, and you almost don’t really quite notice that a new song has begun!
in another case, a very atmospheric, very simple mellotron melody floats over a super ambient bed of sound from mr. helm, and I really think that the “less is more” principle is hard at work on this record – I don’t believe I’ve ever done such simplistic, yet effective, overdubs on any record up until this one – and most of them were done very quickly, including some “take one” takes – where
I would just set up the mellotron, hit record, play the part – and that would be the take. reverbs, of course, were added later; in some cases, quite extreme, again, (intentionally) blurring the lines of the melody a bit, but increasing the “atmospheric” factor of the record through the stratosphere. there is nothing on earth like a beautiful mellotron sound run through a beautiful reverb – wow.
keen observers will note that I’ve mentioned the album is one long piece arranged from thirteen “parts”; while I also said that bryan submitted twelve tracks originally; the reason for this disparity is that at one point in the process, when I was working on finishing up track eight, I began to conceive of a different kind of transition – a longer one – and that actually eventually evolved into an entire track, which became part 9.
to create part 9, I dialled up another flute sound on the mellotron, something a bit more like a chorus of flutes, and sat down – with the end of part 8 playing out, and played a live improvisation with this eiree, lush flute chorus sound – it took one or two tries, it was wholly unscripted, melody and chords just appearing from nowhere – and that was that.
part of the reason I wanted this “solo” piece if you will, was that I felt something a bit “lighter” – less dense – was needed at that point in the album’s development, and I believe the beautifully sparse “part 9” works perfectly to achieve that – a quiet moment of solitude, and then the album proper returns – as if, on a journey, you briefly took a side-trip to an idyllic spot, and then – got back on the road. and that’s how it feels to me when I listen back to it – it’s a very gentle, lovely piece of music, and it sits very well in between two much denser pieces of music.
speaking of the “denser pieces”, one of bryan’s pieces – which became part 12, the penultimate track on the album – is extremely atonal and odd, so my response was to overlay one of the oddest overdubs I’ve ever done, strange screeching, bent sounds that I’d previously never got out of the m-tron pro, but once again, it came to the rescue with just the right sound for that particular track. that rather extreme piece, became doubly extreme once I’d added in my part! mixed, it sounds like a blender blending up mechanical parts, on top of a hill full of screeching birds – with a slowly, ascending, ominous winding sound that is absolutely fabulous.
and then – the final piece, part 13 – we return to a very, very serene, quiet, beautiful mode – bryan’s backing track is absolutely exquisitely beautiful – drifting in and out, a lovely, lovely chord sequence… I had to work really hard to find the right overdub for this. while not normally a big fan of “choir” voices, I eventually found a voice on the mellotron that I really, really liked – and then I designed a six-note melody with a couple of different pitch permutations – and I just played this “singing voice” over the piece, in an abstract “no time” way, over and over, with slight timing variations – bryan’s part drifting in one plane, my ghostly reverbed choir “voice” floating in another plane – and the overall effect is just so, so serene, like two spirits drifting is all I can say – a great ending to an incredibly atmospheric record.
I knew when I set out to do this final mix, that the record would come out well, because, the playing is good – from both of us, but I did not expect it to come out this well. the sense of going on a journey, of being taken from mood to mood, place to place, dream to dream, atmosphere oozes from every track – and I really am very excited about this new band, and this new album. it’s not unlike an interesting night full of interesting dreams (with one or two nightmares included for good measure, like part 12); including the way dreams shift suddenly, or gradually, from one to another – hence, “dreamtime”.
and for those of you who are familiar with the other two bands that I’ve been in with bryan helm – “the dozey lumps” (acoustic crafty guitar duo) and “bindlestiff” (ambient looping duo) – well, “scorched by the sun” is absolutely nothing like either of those bands! this new group has the sound of quietly confident experience – we have both been doing this for a long, long time, and also, with, ahem, some seventeen years since our last proper recordings – in 1995 – (“quiet” and “LOUD” by “bindlestiff”) – well, it was bound to sound different.
for starters, I didn’t own a mellotron or mellotron software back in the mid-90s, and my focus then, as it’s mostly always been – was guitar. at this point, after so many years, we had agreed we would make a new album, but we both agreed that it really should be nothing like the music we made previously – and we’ve held absolutely true to that agreement – this is nothing like those bands!
for one thing, it’s a mature work, and, it’s an all keyboard work too, OK, bryan and I did do one or two ambient tracks where we both played synths back in the day, but never an entire album, and certainly never a conceptual piece like this, one nearly hour long ambient work, but made up of 13 discrete parts or sections…that is a new idea for us.
my energy bow guitar and loops (conspicuously absent here on “dreamtime”) were also part of the bindlestiff “trademark sound” and without those energy bows, this record has a completely different feel. I knew that we could manage a very ambient feel by using the mellotron – because I’d managed to make a complete solo album with it (which was recently released as a “download only” on bandcamp – “sky full of stars” – a complete ambient album made solely with the m-tron pro mellotron) – and that turned out to be just as beautifully ambient as any record made with looped energy bow guitars (such as “the haunting” – also just released as “download only” on bandcamp).
part of me believed that for the most beautiful ambient music, that I would need to play energy bow, but another part believed that I no longer needed to or should depend on the ebow – because in this case, the mellotron did an equally beautiful job of complementing bryan’s beautiful synth work.
so over time, we’ve evolved from an acoustic guitar duo, to an ambient looping duo of bryan on drum machine/synths/loops and me on ebow guitar/guitar/loops/synths, to now, bryan on synths, and myself on m-tron pro mellotron – quite an evolution, really.
depending on schedules, I see no reason why we won’t go on to create more “scorched by the sun” albums – I’ve not really discussed that with bryan, but I am quite certain he’d be amenable, as his reactions to “dreamtime” have been extremely positive. and yes, possibly, maybe for nostalgic reasons, maybe just for fun – maybe we would do some tracks in our “old configuration” of synth and ebow loops – I don’t know. maybe.
but – beginning with “dreamtime” – I can see a very successful career in the future for “scorched by the sun” – this is a strong, strong start, and the more I listen to this record, the more I can’t stop listening to this record – it gets under your skin, and the melodies, moods and atmosphere begin to haunt you, including those beautiful reverbed “basic flutes” – and as a guitarist, that is something I just never dreamed I would become – a flautist! that’s very, very surreal, but I love the sound of it.
It’s a similar sensation to playing the flute or oboe via the guitar synthesizer – as a guitarist, you can’t quite believe that by playing your guitar (or keyboard in terms of the mellotron) you can now play virtually any instrument that can be sampled – and you can play it very nearly as well as you can play the guitar – so becoming good at oboe or flute – when recording – is easily possible. which is yet another reason why the ebow was made redundant, because the mellotron is so incredibly versatile (much more versatile than the original hardware mellotrons ever were), and because it’s sounds are “real”, their inclusion in a piece like “dreamtime” actually ups the game considerably – and it just sounds great – I am so, so happy that I made the decision to use the m-tron pro mellotron on this record.
so – with the beautiful, dreamlike voice and synths of “part 13” fading into the distance, I hereby declare “dreamtime” to be essentially complete, and once the mix is finalised, and we sort out the artwork, we plan to make it available, as our first new release since 1996, on bandcamp as soon as humanly possible.
the first “scorched by the sun” record is nearly a reality, and I look forward to more ambient and possibly active works, as well, from this new musical entity – I give you, bryan helm and dave stafford – “scorched by the sun”, and their debut album – “dreamtime”.