mobile universe of sound (the ios world)

the ios universe of applications…is heaven for synthesists and musicians alike.  as a guitarist, I appreciate guitar applications, but my passion is collecting synthesizers…also, real synthesizers were always big ticket items, and I couldn’t afford the nice ones.

for me, ios, and the availability of inexpensive apps that emulate great synths old and new, changed everything.

pre-ios, I had a limited number of hardware and software synths, and the soft synths mostly had to be run inside my DAW, or in some cases, as a standalone application on the PC, but still, I had no access to an almost limitless array of synthesizers – and now, with ios and the amazing developers who populate it, I have more choice than I can deal with!!

HARDWARE SYNTHS

or, how it all started…

imagine if you will, then, a guitarist who has been working on music for many, many years, and during that time, dabbled in synthesizers – in the early days, I had an arp odyssey (a mark I, no less!), surely one of the most difficult to tune synths of all time; I had a wonderful serge modular system, and to my everlasting horror, I foolishly sold them off many years ago…

then, by chance almost, I picked up a couple of classic yamaha hardware synths: a dx7s, and a dx11s, and the dx7 saw service in the live set up of the band bindlestiff, where I played synth on stage as well as ambient loop ebow guitar – and my partner played a korg, so that was a great contrast of two fantastic synths – and if you listen to some of the pieces we did with that combination, yamaha and korg, such as “the wall of ninths” or “pacific gravity” you can hear what two classic synths can do in live performance.

so – during the first thirty five or forty years of my career, I owned at most, five hardware synths, and now, I am down to three – and that was it.  then came pro tools and sonar and soft synths in general, and I have a reasonable selection of those, which made recording much easier – in particular, having a decent grand piano, “true pianos”, was very useful, and I’ve used “true pianos” for a lot of projects, from my own songs to covers of peter hammill and van der graaf generator.  I picked up the wonderful “m-tron pro” mellotron software, which inspired one of my best solo albums, “sky full of stars”, and I also have “BFD2” a dedicated drum program, which allowed me to have professional sounding drum tracks when making the rock / prog / ambient album “gone native” – and if you take your time with it, you can make really great drum tracks with, such as this one, “wettonizer”, from the “gone native” record.

LEARNING SYNTHESIS, ARPEGGIATORS & SEQUENCING

having owned such a limited range of hardware synths, I never really got the chance to expand my knowledge of synthesis by owning and playing a variety of synths, and I certainly never would have been able to afford most of the desirable synths (I remember playing a korg M1 when they came out, and just practically drooling with desire – but I simply could not afford it) – so I never bought a modern synth.  I do love my yamaha dx7s, as eno has noted, it has a few really great sounds, it does certain things very, very well, and there’s nothing quite like it.

but overall, besides a modest collection of standalone and DAW-based soft synths, I really felt like I didn’t have much chance to understand, for example, the differences between additive synthesis and subtractive synthesis, I never really felt like I totally understood the magical relationships between oscillators, filters, modulators, and amplifiers, because I didn’t have examples of the many, many various hardware devices with their wildly differing approaches to synthesis.  arpeggiators and sequencers were largely mysterious to me, but after working with the fairlight app (now called peter vogel cmi) for a year or so, I really “got” how sequencers work – which then meant I could use them with better clarity in many, many other synths that feature them.

THE ARRIVAL

then came ios.  the apple platform, and, when you look at what is available for music – well, that’s what made me decide which tablet to get, when I saw what I could get on ios, at the time, compared to the relatively modest selection of apps on android – it seemed a no-brainer.  I realise that over time, android is catching up, but I still don’t know if they will ever match the range, scope and incredible diversity of synths and near-synths that the apple store boasts – it’s astonishing what is available, and it’s astonishing that you can buy a massive collection of the world’s best synthesizers for a fraction of what the hardware versions cost – a tiny, tiny fraction.

FIRST GENERATION SYNTHS & THE FAIRLIGHT

so I went for the ipad/ios combination (despite not being a huge fan of apple in general!) and it was the wisest choice I ever made.  within minutes, I was beginning to collect that massive set of synths that I could never in a million years have afforded in the hardware world – I started out by buying something that would have normally cost me about 20 grand, the great 80s sampler, the fairlight – and I spent about a year and a half, learning how to build sequences the slow way – and it was a fabulous learning experience, and I came to understand how the fairlight works, and how to arrange the instruments into sets, and create music in a way I never had done before (step by step) – quite inspiring, and very educational – and as I said, I could then transfer my new sequencing skills, to many, many other devices that support sequencing and sequences.

MOOGS & KORGS – GREAT EMULATIONS

another early purchase was moog’s “animoog”, and even now, when I have more app synths than I know what to do with, I am constantly returning to this synth, with it’s ever-expanding library of great sounds.  the korg “iMS-20” soon followed, and that was probably the synth that I truly started to learn from, because it’s so visceral, and so visual, with it’s bright yellow cables in the patch bay, and it’s utterly faithful graphics…  the first generation synthesizers that were first available on ios were already excellent, emulating hardware synths that would have cost me thousands, now mine just for a few quid on ios.  unbelievable – because I never would have owned any of those in my real life, because the hardware versions are so incredibly expensive – well beyond my means.  for example – the fairlight cost about ten thousand dollars more than my annual salary the year it came out.  now – it’s mine for a pittance…

AND ARTURIA TOO…

other early device purchases were my beloved “addictive synth”, the very, very capable “n log pro” – a great sounding little device;  “mini synth pro”, and another real favourite, the arturia “imini” – a mini-moog style synth on an ipad !!

between arturia’s “imini” and moog’s “animoog”, I was set to go for that style of synth. also, synths like the great bismarck “bs-161”, the very capable “sunrizer”, “cassini”, the amazing “alchemy” synth; the list goes on and on and on….

TOUCH CONTROL – THE REMARKABLE TC-11 SYNTH

then you get unique and amazing synthesizers like the touch control “tc-11” synthesizer, which takes real advantage of the ipad’s large screen, and delivers a synthesizer-playing experience that is unmatchable – you place your hand or hands on the screen, and by moving your fingers and hands in various ways, you “play” the synth – there’s no keyboard, but this shows you that you don’t necessarily need a keyboard to make beautiful synthesizer music (something I’d learned once before, when I got my first korg kaossilator – amazing hardware device!) – and you can produce truly beautiful music using a non-traditional interface like this – “tc-11” is simply, one of the highest quality, most remarkable devices that’s ever appeared on iosios – I absolutely love it.  one of my very favourites, I do like synths that don’t have keyboards, but out of all of them, this is the most fun, and most creative, to work with and use to produce  startlingly different synth music, often of great beauty – the remarkable “tc-11”.

SECOND GENERATION AND MISCELLANEOUS SYNTHS:

very quickly, I became a true collector of synth applications, and guitar applications, too – but it’s those synths that I keep going back to – and now, the second generation of application-based synthesizers are here, and they are beyond fantastic, with features and sounds that are incredibly complex, mature and amazing: the mighty “thor”; the incredible “nave”, “magellan”, the korg “ipolysix”, arturia’s amazing “isem” – the list just goes on and on and on.

the “dxi”, “epic synth” (1980s style synth), “launchkey” plus “launchpad”, “modular” (similar to my lost serge system, but reliant on in-app purchases to make it truly useful), “performance synth”, “sample tank” (the free version only so far), “spacelab”, “synth”, “synthophone”, “xenon”, “xmod”, and “zmors synth”….the list goes on still…

GENERATIVE DEVICES

then there were the generatives…mostly ambient in nature, and therefore, extremely well suited to the type of music that I generally make, so I happily adopted and became an adherent of “scape”, “mixtikl”, “drone fx”, circuli and so on…I worked with and continue to work with generative synthesis, which is a fascinating branch of synthesis, with it’s own quirks and interesting ways of working.  mixtikl in particular holds my interest very well, sure, anyone can make sounds on it, but if you get into it deeply, you really have an enormous amount of control of how it generates the finished product…which is endlessly changing, never the same, constantly mutating according to the rules and conditions that you control…

“scape” is just purely beautiful, the sounds, courtesy of brian eno and peter chilvers, are simply top-notch, and using art works to create your generative pieces is a stroke of genius – and it’s very simple, just…drag geometric and other shapes onto a canvas, and see and hear your generative piece grow.  more recently, I’ve picked up “drone fx”, which to my mind, is very nearly in the same class as “scape” and “mixtikl” given that you can set it up to create generative pieces, and the results are excellent – it’s a very ambient flavour, which suits me just fine, so I am very happy to add “drone fx” to my arsenal of generative music applications!

then there is “noatikl” (obviously, a spin-off or product related to the great “mixtikl”) – I don’t have much experience with this tool, I would call it a “sound design”-based generative music app, where you create loop-like pieces by connecting different sound generating nodes together – it’s quite odd, but it makes lovely music, and I hope to learn more about it and gain some skill in using it in the future.

THE LAND OF AMBIENT

this category includes most of the generatives, so please see “GENERATIVE DEVICES” above, for details on “scape”, “mixtikl”, “noatikl”, “drone fx”, and “circuli”.  there are other really, truly important synths in this category, in particular, the brian eno-designed “bloom”, which was the predecessor to “scape” – “bloom” is a generative player, you select wonderfully named style and “bloom” then creates them on a grand piano for you – it’s really lovely, I can sit and listen to it for hours.

then there is another from the “mixtikl” family, the lovely ambient music player “tiklbox” – this one is really simple, it has a die in the middle, and you roll the die, and it then randomly selects or creates a piece of music based on the number you roll.  It’s mostly very pleasant, I like the music it makes, but there is very little user interaction possible, you just turn it on, roll the die, and…listen.  but – that’s cool, too.

PHYSICS-BASED SYNTHS

then you have the slightly strange synths, two more in the semi-ambient category being “circuli”, which is literally, circles that grow and collide, and those collisions produce music, and the somewhat similar “musyc” that makes it’s music with bouncing objects – again, virtual objects collide to produce notes, chords or percussion sounds.  “orphinio” presents varying sets of intersecting circles, each set to a different tuning or modality.  both of these “shape-based” synths have truly great potential, but you have to be patient to get the kind of sounds you want out of them.

GRID-BASED SYNTHS

then there are the “grid” devices – visual sequencers with massive grids that scroll past, and you merely “click on” some of the buttons as they pass, and note events begin.  one of the best of these is an old favourite of mine, “beatwave”, which I have used as a background for guitar improvs, because you can very quickly “build” a good quality backing track (it’s very similar to looping, really) and then just let it run, and solo over the top of it for live performance purposes.  a similar and also very enjoyable device, “nodebeat HD”, works in a very similar way, and in fact, there are a good number of these “grid” types of synths out there, most of which sound very good.

MICROTONAL GRID SYNTHS

then…again…you have the static grid types, such as the classic “mugician” and “cantor”, which use a static grid that you play by putting your finger on the notes you want to play, and “cantor” in particular, has a great “auto octave” function which means that if you want to go up very high, you just swipe a big diagonal line upward – and the device leaps up through four or five octaves – and a reverse diagonal, takes you back down to the lower notes.  “cantor” is more note based, although it does have microtonal attributes, you mostly use real notes, whereas “mugician”  is totally and utterly microtonal, you can “hit” notes, but it’s more about being able to play in a microtonal fashion – something that takes practice to get good at.

early on, I used “mugician”  to play microtonal indian-style melodies over the remarkable “itabla pro” (one of my very, very favourite music apps of all time – I could write an entire blog about “itabla pro”; how good it is; and how much I LOVE it!) and that was great fun – it works really well as a lead instrument in that kind of musical situation.

slightly different in design to the “mugicians” and “cantors” (which while sounding very different, do have very similar interfaces visually at least) is the most excellent “sound prism pro” which features it’s own unique grid design, that is similar but different from the other two apps mentioned.  “sound prism pro” has it’s own unique musical vocabulary, and is a bit more melodic / harmonic, whereas “mugician” and “cantor” are essentially solo instruments – melody only.

VOCAL SYNTHS

then there is the “vocal section”, which on my pad, share a special page with my audio utilities – in this category, we have some great tools for creating vocal harmonies and effects: “harmony voice”, “improvox”, “vio” and “voice synth” – each boasting it’s own slightly different way of achieving vocal harmonies – some very innovative and good sounding tools in this category, a lot of fun to sing into, too.

RECORDING STUDIOS – AUDIO, MIDI, HYBRID

just outside of the land of synthesizers, there are also a broad spectrum of recording studio applications, such as “auria” (professional audio multitrack studio), “cubasis” – professional AUDIO + MIDI studio, “nanostudio” one of the oldest and most respected MIDI studios, and a personal favourite (and it does qualify, because it has a synth in it – a GREAT synth, called “eden synth”, which I absolutely love), “isequence”, “isynpoly” and “synergy studio”, midi studios all; and the unique yamaha “synth and drum pad” which is a bit different from the rest and is a lot of fun to experiment with – some unique sounds there, too.

the most recent entrant to this category is korg’s groundbreaking “gadget” – an incredible studio with fifteen unique korg synthesizers, bass synths and drum synths (yes, fifteen) that you can combine in endless variations to produce some amazing music.  I’m currently working on my first three pieces with gadget – and of course, I feel another eternal album coming on…

STANDALONE ARPEGGIATORS

on the same page as the studios, I also have a couple of standalone arpeggiators, “arpeggiognome pro” and “arpeggio”, which are very useful for driving your other synths, and unusual apps like “lemur”, which I purchased at half price for future development projects.

DIY SAMPLE PLAYERS – NO EXPERIENCE NECESSARY

I also have a few of what I term “idiot synths” (no offense to anyone) because you need know absolutely nothing to run them, they are really just sample players with controls to modify many samples running in parallel.  the “groove maker” series are really quite good, I love the “groove maker rock” version especially.  I also have “session band rock” which is similar, I’ve made a couple of nice “metal” backing tracks with “session band” – the “rock” version, of course!

PIANOS, ELECTRIC PIANOS, ORGANS, MELLOTRONS

then there is the more traditional section of keyboards, which features a variety of grand pianos, regular pianos, upright pianos, electric pianos (“iGrandPiano”, “iElectric Piano”, “EPS”, mellotrons, and a couple of really, really great emulations of organs – “galileo”, “organ+”, and “pocket organ c3b3” – I love all three of these!  I am really pleased in particular to have the organs available, and the work that’s gone into them, right down to the quality of that leslie speaker emulation – I love the “slow to fast” sound and vice versa, and all of these do a good job of that.  the sounds are simply beautiful, and, they are a lot smaller, lighter, and cheaper than real organs 🙂

DRUMS & BASS – AND PERCUSSION, TOO

this section of my ipad has really expanded of late, and there are a lot of great apps available for very little cost.  starting with the basses; we have a large variety of very innovative and interesting-sounding devices, from oddities like “amen break” to more practical devices such as “bass drop hd” and”bassline”. the drums section, by comparison, is massive – old faithful “korg ielectribe”, “dm-1”, “drumatron”, “easybeats”, the unique “impaktor” (which makes a drum kit out of any ordinary surface), propellerhead’s quintessential “rebirth” which of course, handles bass and drums, and is enormous fun just to play…”synth drum”, “virtual drums”, and a million other drum kits and machines too numerous to mention…

my absolute, all time favourite drum app, however, is not any ordinary drum machine or drum kit, rather, it’s the extraordinary “itabla pro” – one of the most excellent applications I own.  full on tabla samples, with several playing styles for each template; and an extremely large range of templates in all time signatures, it’s as much an education as it is a drummer. also featuring tanpura and other supporting instruments, it has two completely tunable tanpuras, the tablas and the two tanpuras are all tuneable within an inch of their life, and it makes outstanding music for interacting with other ipad instruments.  I’ve been working for some time using synthesizers with “itabla pro” as accompaniment, and it works equally well with microtonal synths such as “mugician”, as well as ordinary “western” synths such as animoog – on my ipad right now, I am working on a new piece that features two animoog solo melodies over a tanpura and tabla backing – and it’s sounding very, very good so far.

notably, while not a percussion instrument, there is also an excellent free app, called “samvada” that does tanpura only, it’s beautifully made, sounds great, and is excellent for use either in conjunction with “itabla pro”; or, for situations where you want a tanpura drone but you don’t need tablas.  sometimes, I just gang up the tanpuras on “itabla pro” with “samvada”, for the ultimate in rich, deep drones – fantastic.

ODDS AND SODS SYNTHS

other oddities include “tabletop” which is a sort of…table top, where you can arrange midi synths and drum modules to make music with, with a lot of in-app purchases if you want the really nice tools.  it is possible to make decent music with the free supplied tools, but it is limited unless you are willing to spend a lot on IAPs.

there are so many in this “category” that I cannot possibly list them all: “76 synthesizer”, “moog filtatron”, “catalyst”, “cascadr”, “dr. om”, “noisemusick”, “figure”, “lasertron ultimate”, “samplr”, the list just goes on and on and on…

IN CONCLUSION…

and as time passes, more and more synthesizers will arrive on ios, each more powerful than the last, it just seems like a never-ending process, there are so many excellent developers out there, as well as such a hunger from musicians (myself included, I am not ashamed to admit) for these synths – especially the vintage ones, the ones that emulate the classic keyboards that we all lusted after, but most of us simply could never afford.  ios, and the availability of cheap synth apps – gives us what we could never, ever have in the real world.

armed with this vast array of synthesizing power, I feel like there is no sound that I can’t make, and no requirement I can’t meet – if I need a sound for a project I am building on my ipad – I will, absolutely will, already have a synth – or two – that can make that sound.

I am utterly in my element here, I hope the synths never stop arriving, and as long as developers keep creating them, I will absolutely, absolutely – keep playing them.  rock on.

I will leave guitar applications for another day – suffice to say, they are equally diverse and fascinating, and several of them are putting serious challenges to existing stomp box and other guitar processing hardware items.  I love my guitar apps, and it’s a whole new world of guitar playing – instead of my traditional set up; instead, I have a guitar to ipad to sound card set up – and I can get a whole world of excellent tone just using ios ipad guitar applications…

in the meantime, synthesists unite, and developers, please do not stop working on new and better and more innovative synthesizer apps.   something needs to feed this addiction, and that’s truly what it has become – but in the best possible way, and I get so much enjoyment, hours and hours and hours of enjoyment, from just playing the various synths, to making various recordings using them – it’s created an entirely new application-based world of music that I did not realise I had in myself – and it’s an absolute joy to play these innovative instruments, and to try out new combinations of devices either by using them in a multi-track environment such as “auria”, or, for simpler set ups, the very practical “audiobus” (another game-changing device) and now, we have the new inter-app audio as well, so options for tying synths together via MIDI, or for triggering other devices from within one device, just grow and grow – it is truly amazing.  I feel truly blessed to live in such times, technology at work for good, for the sake of sound, and the sound quality of most of these apps far exceeds expectations.

for that, and for the massive number of free, inexpensive or even expensive synthesizer applications, I am truly grateful, and truly happy, that these exist for me to collect 🙂

happy synth-ing!

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into the unknown… or – wind chime guitar

since I am just now returning to active duty in terms of working on music properly again, just beginning to resume work on videos, audio mixes, and web tasks including a lot more uploaded music both past and present, I wanted to take a moment to talk about a process that to me, is pure creative joy.

as part of the ongoing work, I’ve been reviewing the recordings that are slated to be published on video in the near future, and in particular, I am listening to a session from 20120930 which is…most unusual. (update september 22, 2013 – the first of these two videos, “into the unknown”, has now been uploaded to you tube).

this is my first successful “scape & ambient guitar” session.  I had really struggled, I really, really wanted to capture the magic of scape, and of course, the purescapes channel, and the dave stafford all-scapes eternal album “music for apps: scape” both present the scapes in their purest form, as they happen, one by one – sure, those are great outlets for my scapes, as created…but I also wanted to use them in a live improvising context – which, if you think about it, it’s every ambient musician’s dream – it’s like playing live with brian eno and peter chilvers.  what an amazing feeling…

but this is a far more difficult and challenging proposition than you might think – and the first few sessions when I tried to play live with scape – were not satisfactory.  they just did not…”work”, and I couldn’t really put my finger on “why”.  I believe now that part of the issue is that scapes are such a complete entity unto themselves, that it’s difficult to “add” anything of value to them.  they stand up well on their own, so they don’t “need” any help from me or anyone!

once I realised that, I could relax a bit, and work out a way that I could play along to scapes, that made sense for me.  after a few false starts, a few early experiments gone wrong, on september 30, 2012, I finally “got it” – and I am so pleased to have captured these ambient experiments on video!

this session is comprised of just two long tracks, and scape works best when it’s a long track; the first track of two is entitled “into the unknown” (11:48) – and, (update – september 22, 2013 – as promised, now that the video has been uploaded, I have made this a link so you can see the video and hear the track) – and the scape works wonderfully in this track, and happily, the overdubs I do – which are quite, quite atypical – work well too.  I play ambient guitar, sure, but in a way I’ve never really done before.  I use three or four different roland gr-55 guitar synth patches, including one of my own custom patches, which is just wind chimes – and “playing” wind chimes, from a guitar fretboard, is surely one of the weirdest experiences I’ve ever had as a guitarist – you strum the strings…and out come the wind chimes.  brilliant!

I can tell you – playing live wind chime guitar to a brian eno scape is a heavenly experience.  I do use other more standard guitar sounds, and I play a few solos too, using a really weird sounding synth voice – but over all, I try to just add to the general ambience of the piece.  there are even sections in the song where I just stop and listen – and then, scape takes over, and really mesmerises me – I love how it picks up the slack, it’s just beautiful, and it gets even more beautiful with repeated listening…

it was such an unusual experience, listening to this scape, adding in wind chimes by strumming the guitar synth, playing the occasional guitar solo using some strange roland gr-55 patch…a wonderful experience!  and it was definitely scape that steals the show, that is the star on the day – my contributions are nothing – scape just sounds so, so beautiful.

the second of two tracks for the day is a bit more challenging, but again, it’s a unique and remarkable experience for me as a guitarist, trying to play ambient guitar – the track is entitled “discern” (19:58) and at almost 20 minutes long, it’s the first long form ambient piece I’ve done since “sky full of stars”.

again, the mellow organ tones of the scape, that peaceful, peaceful drifting chord, dominates the beginning of the track, and I am just sitting back, waiting, not playing – just listening to the beauty of the scape. then those beautiful, stereo wind chimes start to work their way into my consciousness…

I think I had also forgotten about that wonderful, mesmerised feeling you start to get in a longer ambient piece, where repetition starts to get caught in your brain, and new patterns start to emerge on the later iterations…you get caught up in the loop, and the repetitions within scape alone are beautiful and compelling.

I use the guitar synth for ambient noise, just making a lot of delay noises, interspersed with wind chimes, and these just shimmer atop the droning organ chords, balancing atop them – an unlikely pairing, but somehow, it just works – it brings to mind, to me, the work of david sylvian and holger czukay, “plight and premonition” and “flux + mutability” – two albums I dearly love – but this is the first time I’ve ventured into those kinds of sonic territories.

a very odd guitar synth voice enters at around the four and a half minute mark, which maybe seems a bit obvious at first, but I like it’s oddness – it’s just weird enough to work, after four minutes plus of delay noises and wind chimes, I think you need something more “ordinary” to re-focus on…soon enough, though, I return to my beloved delay noises and wind chimes – and “discern” rolls on and on and on.

at just around the 6:00, a sitar-like voice enters, again courtesy of the roland gr-55 guitar synthh, and I take a fairly active solo, which again, works very nicely with the ongoing scape, I love these two tonalities together, and while again, it’s a bit of an unexpected voicing, it dovetails nicely with the scape – and I end the solo on a crashing chord.

then – back to that very odd guitar synth voice again, solos bouncing about using one or the other of these two voices, with a lovely five note descending theme emerging slowly – this shorter solo ends on a very strangely bent whammy bar guitar sound…and then I am back to the delay sounds again – always returning to those.

I set up a rhythmic sound that washes over the scape’s wash, and suddenly, the piece goes from melody over wash, to rhythmic – over which I play – you guessed it – more wind chimes.  I think the rhythmic delay sound is a short loop that I created, and then I am adding more content on top of it – reiterating the five note theme, and taking some pretty active solos as well.

a more normal guitar solo starts, just distorted guitar, with the five note theme being repeated at diffferent points at different places on the guitar neck…and then I kill whatever loop is going, and things quiet back down again to the sort of “baseline” that’s been established:  delay guitar on top of scape.  with wind chimes.

both of these pieces are technically, quite active, with real solos, but because of the presence of the scape, the fact that I am also playing some ambient sounds like the delay guitar and the wind chimes, plus the fact that sometimes, loops of these live sounds are running as well – all of that turns what could have been a very active piece, into an undeniably ambient one.

then, quite suddenly, at 12:25, it happens: the quiet zone.  the whole piece quiets down dramatically, which is quite unexpected – at this point, the piece is really just flowing along, alternating between “solo sections” and more “ambient sections” – but, with a fairly decent level of “activity” – until the hush occurs.

I must have removed another loop that had been running for some minutes, and we really ended up in a very, very stripped-back space, with just scape and a little live delay guitar…lovely!

after a minute of this “quiet zone”, I begin to build the loop back up, by layering bits of scape and more wind chimes, more delay guitars – and once it’s up to a more active state, I really take off, using the “odd” sound, I play a very short, quite unrestrained solo – and then stop just as suddenly – the loop that’s playing at this point is just so cool, I could listen to that loop forever – it’s really quite hypnotic by this point.

another odd, idyllic quiet section around the 15:00 mark, now, a sinister, minor key note has crept in, and the piece goes from fairly neutral to quite, quite menacing, I love the sinister quality it acquires after being so hypnotically mesmerising all along – the last part is almost a bit like the fripp & eno classic piece “an index of metals” – not musically friendly, quite, quite ominous – but ominous in a very beautiful way.

now what seemed minor, with more layering of the loop, is becoming downright dissonant…until I stop the loop again, and the “happy” wind chimes re-assert themselves, the delay guitars return, and the terrifying two minutes is over.

the last couple of minutes are fairly ambient, with a few uncomfortable, sinister sounds interspersed, so a mixture of light and dark musical elements.

the scape re-asserts itself by changing to a different constant chord, and taking the piece to another place, a really beautiful change which totally “makes” the last minute or so of this piece so remarkable – really lovely.  the scape is on it’s own at the end, and then suddenly, it fades away without warning.

what an incredible musical journey this was for me, I’d never tried to play live ambient guitar for 20 minutes using a guitar synth before, and I was astonished to find that in the main, while not perfect, that it was possible – I can do it.

both of these pieces surprised me, because I found that using just four or five different sounds, I could sustain something fairly unique yet remaining pretty ambient (not entirely successful at that, but sometimes, ambient BECOMES active…for a moment, or for a few moments…but it’s still ambient!) without a huge effort on my part – I found it quite natural to “play” those delay guitar “sounds”, I found it quite natural to “play” the wind chimes as if I were the wind, making them sound…it just happened.

never, ever having played wind chimes guitar before, I am not quite sure “how” I know “how to” do it, but somehow, I did, and the end result is lovely.

a surprising and interesting day in the studio, and these videos are scheduled to be released at some point in the next few months – I think both of them are going to become videos, certainly “into the unknown” will, “discern” may need extra work, this remains to be seen.

I must do things like this more often, I really must – because it’s so, so enjoyable!

ambient guitar rules!