studio diary 20150214

I had thought that “fair play”, my new “korg gadget” piece, was finished, I did make the odd adjustment here and there, but I thought it had reached its final form, until I sat down to listen to it a few days ago.

 

the listening session was fine, I am happy enough with the song, “fair play”, as it stands – but, I felt like I wanted to hear more of the “middle section”, which, as it happens, is a key change up to C major, there were only a few bars, so I copied those three bars, inserted them before the existing three bars, and then set about modifying just the Chicago bass / synth (which I am mainly using as a lead synth, not a bass – the hammond has taken the role of the bass for the majority of this track) part so that I had, effectively, three “new” lead lines, and the third, was sort of a very monotonous, circular sort of riff, so I instructed the device to play that bar twice, which gave us this:

Chicago 1 Modified Chicago 4 X 1
Chicago 2 Modified Chicago 5 X 1
Chicago 3 Modified Chicago 6 X 2
Chicago 4 Originally Chicago 1 X 1
Chicago 5 Originally Chicago 2 X 1
Chicago 6 Originally Chicago 3 X 1

so, wonderfully, that means that the “middle eight”, which is a whole tone above the basic song (which appears to be in F or Bb, I am not exactly sure!) is…seven measures long ! I love stuff like that – it makes it odd – but musically, you would probably never notice, it just sounds like a synth “solo”, which is in a different key to the bulk of the song – and it brings musical relief because it jumps up a whole tone – it’s very exciting, it builds tension beautifully…and hopefully, no one is counting bars, and the fact that my middle eight is not, in fact, a middle eight, but a middle seven – will go unnoticed by everyone except; everyone who just read this paragraph. 🙂

we have then, a whole piece of music, at last, that begins (and continues for most of the song, to be honest) in the staggered, drum-driven rhythmic world of gentle giant, moves to some beautiful acoustic v electric piano sections, with a solid and wonderful hammond bass underpinning everything – it then, finally mutates to a seven measure long “middle eight” – (perhaps, I have invented the world’s first “middle seven” – who knows? I’d love to take that credit) and then, via a reprise of the opening segment, moves onto a spectacular ending featuring a four-measure version of the “middle seven” – why not?
So at no point does the “middle eight” ever equal eight bars, it’s seven in the middle of the song (and four when I re-use it at the end) – and I think that is just fine.

 

“fair play” to me, is a proof positive that the newly-enhanced “korg gadget”, which to be fair, they only added a few instruments, but, the instruments they added are so awesome, that it makes creation with them easy, in fact, with the 15 original synths, you could do a lot, already, but having the core electronic keyboards – well, one is acoustic, I suppose, so having one acoustic and the rest of the core electronic keyboards, to hand – gives us CONTROL…it means you can build songs using those more familiar, more comforting keyboards, and then bring in the 15 original korg synths – the “gadget” originals – to add colour and shade and light and dark…

 

I basically started this piece out with organ, acoustic piano, drums and electric piano – and that IS the core of the song, and all of those are instruments that are made available in “korg gadget” from “korg module” – which, right away, shows us the real value of “korg gadget” – and that’s just the start – what will it be like when you can access ANY instrument via “korg module”, in high quality samples??

I vote for mellotron, sitar, and anything else they fancy sampling…go for it. I want to see “korg module” become the premier sample based app on ios – unless native instruments jumps in – then, I would have to wait and see what THEY come up with 🙂

I was eager to try “korg gadget” now that it’s been “upgraded” – simply by the existence of “korg module”, that gives “korg gadget” a whole new face, and transforms it into a player of high quality instrument samples – directly parallel (in its basic function, anyway) to kontakt in komplete – we have our world class sample player now – the ubiquitous “korg gadget”.
this is a really clever idea from korg (they seem to be having a lot of really good ideas lately – witness the Ibanez RGKP6 guitar and bass, which feature a korg kaoss pad 2S built right into the guitar’s body – a fantastic idea whose time has finally come – a very clever idea). korg makes really interesting synths and other products, too, and the more I get into their stuff, the more I enjoy it – they have been around the block, they obviously listen to their customers, and, their stuff is well built and long lasting – korg is a name that says “quality” to me.

 

they seem too, to be able to compete in the world of ios, in the app world, at the same level and with the same commitment to quality that they show in the virtual world, the bricks and mortar world. I like that about a company, and I think that they are handling themselves well in both arenas – not something a lot of companies can probably boast about.

 

I have listened again now, to the playback of “fair play”, and I am now fairly certain, that it is indeed, complete. I hope I will not change my mind about that again! It’s ended up just about four minutes in length, which for this type of piece, is ideal. I hope to master it and upload it as soon as possible….(update: now done! “fair play” can be found here).

 

and then…well, things happen 🙂

I was and am totally happy with the completed track, “fair play”…but, while I was doing some final tweaks to levels and stereo placement, it struck me that I’d really like to do two things: I already have finished and mastered “fair play” as it stands, in it’s complete form, but also, I’d like to take it from the point it is at, and do some further work on it, make it an alternate version of itself – so I did a “save as” of the completed “gadget” track, and named it “fair play – advanced version” – and immediately began work on transforming the by-now familiar “fair play” towards new musical areas, I have removed some of the sparser parts, I’ve added more drums, there is far less “space” in this new version, it just rocks straight through rather than having dynamic sections as the original does, and so on.

I’ve also been doing some serious “randomisation” – this is a process that I tend to get into in “korg gadget” especially – where I will lift one melodic pattern, and randomly copy it over a different pattern in a different instrument, so, organ bass part becomes electric piano riff, or acoustic piano now doubles with electric, synth solo becomes hammond solo, and so on…taking existing themes, melodies, and solos and moving them to different places within the composition – it’s huge fun.

I might also decide to just remove four bars of music here, and then, copy two others into their place, remove five bars here, and not replace them, add some of my favourite bars from the first half into the second half, and so on – endless possibility, and it’s very quick, very easy, to edit in korg gadget, too – add extra snare drum hits, add extra bass drum hits, change single hits into double hits – it can all be done so, so quickly – and probably, within the first fifteen minutes of editing, I had radically altered the basic DNA of “fair play” into a completely oddball variation of itself – “fair play – advanced version” – which I plan to work on for a few weeks, to give it roughly as much gestation time as the original got – and then master and upload it as well.

I am very, very glad that korg has jumped into the area of high quality samples for ios, with the beautiful “korg module” app, and I am extremely glad that by chance, they made those samples available to the “korg gadget” app – that, prompted me to re-visit “korg gadget”, and create a song that utilised some of those amazing samples – and I find that it makes a HUGE difference to me, to have hammond organ, acoustic piano, and electric piano as three of the most important samples in my new piece(s) “fair play” and “fair play – advanced version” – which might get re-titled “unfair play” or “fair work” or some such – I don’t know.  or…it might just stay as “advanced version” – this remains to be seen.

I have a lot of work to get on with now, I’ve recently recorded a lot of guitar sessions which should hopefully yield some new videos (down the road a piece, probably, but, maybe some interesting takes in this last batch of videos…) as well as a lot of audio mixing to do before I even think about the video side of things – this is always the challenge for me – I am now able to record a lot of material very quickly, but with only myself to handle post-processing, it takes me weeks, or in some cases, years, or in some case, never, to create video content – or sometimes, even process the audio and create master audio mixes.

the backlog is not getting any smaller at the moment, which is actually OK, and what I’ve finally decided is that I will abandon utterly my original intention of trying to present my video work chronologically, I will master and upload what videos I feel are the most important, what videos are the most interesting or unusual, and then, as time permits, I will go back and continue work on the “old” video backlog.  controlling this, will be playlists.  I’ve already created video playlists, by date, for many of my legacy video sessions so I would suggest that whenever you visit the pureambientHD channel or indeed, any of my video channels on youtube, that you always go to the Playlists section, rather than the Uploads – because as of 2015, uploads will no longer be chronological, but completely random – so you will find instead, that in the Playlists section, you will find “dated” dave stafford live music video session in chronological order – and this then frees me to pick and choose between the now, and the historical-that-haven’t-yet-been-processed – so I am recommending that you stick to the chronology as imposed by my “dated” session Playlists – or else, complete and utter confusion may be the main result 🙂  as for me – well, I am chronically chronologically challenged anyway – and confusion, well, it might be my epitaph 🙂   but playlists will get you the unconfused view of dave stafford live music videos.

I really enjoy creating these music videos, and trying out new instruments and techniques, I have never gone in for the “here is my demo of the roland gr-55 guitar synth” and then sit there, and play you ten seconds of each of it’s voices – instead, when I acquired the synth – I just started making videos with it, I just started using it, so you can learn along with me – and I hope that this can, will and might inspire others to pick up some of these interesting instruments, and have a go yourselves – I reckon that it’s easier to learn about something just by trying it – so, for my first ever video, “st. alia of the knife”, I selected the “oboe” voice, set up a nice reverb, ran an existing reverse loop – and did a live oboe solo / improv on video.  from there – I just kept working with the synth, until I eventually used it to create my first classical composition, my “concerto no. 1 in em for oboe and guitar” and also, I’ve continued to use it on improvs, as well as part of multi-track recordings such as “this is a test”, as well as the title track, from the “gone native” album, and in fact, I used it on several of the tracks on “gone native” – I really think that the roland gr-55 guitar synth is a great instrument – and I find that all of us who use the device can compare notes and share what we’ve learned via video, audio, and other modes of communication – indeed, why not?

but I digress, this is mainly a report of the now split-into-two “fair play” – and I hope you enjoy the original version while I continue to develop the second version, “fair play – advanced version” 🙂

 

until then I remain

your faithful servant

yours truly, etc.

 

 

dave

pureambient HQ – 20150214

 

 

 

 

Advertisements

studio diary 20150202

it’s a new year, and since during the past two months, I have completed not one but two major works, first, “concerto no. 3 in D major for piano & strings”, and more recently “concerto no. 4 in F major for harpsichord & strings”, I thought it was high time I turn to some of the other very neglected, and very excellent apps – I am not ashamed to admit that I have allowed Notion to dominate my musical life in the area of applications, for pretty much all of 2014 – and, that’s fine, because out of that, I’ve created two very interesting bodies of work: “music for apps: notion – an eternal album” and “classical – an eternal album” – and the quantity and quality of the pieces in those two albums meets with my wholehearted approval – I think these are strong works using an excellent application, and I know that over the years, both Notion the iPad app and Notion for the PC, will be my go-to apps for classical composition, and for alternative works involving a lot of orchestral instrumentation.

that is for the future though, right now, in the here and now, I have embarked on a new composition, entitled (at the moment, anyway) “fair play” – and this is my first piece created (this year) using the most excellent “korg gadget” application, which, in a sense, is like a new app – because of the presence now of “korg module”, which, interestingly, directly interacts with korg gadget” – in practical terms, this means that I now have available high quality grand piano and high quality electric piano samples available within gadget, via module – which is brilliant, don’t get me wrong, the original 15 synths supplied with the original gadget were and are, they remain, very functional and some of them, like the beautiful ambient synth, are both unique and very pleasing to the ear – and, very useful when composing for 15 synths, too!

so, I had downloaded “korg module” several weeks ago, and I had played through most of the extremely high quality samples available, and, really, as someone observed, that if you have this, and “neo-soul keys” (which I have but haven’t used much so far), and maybe, what is it, “sample tank” (which I don’t have) – that is “all you need” for sample-based jamming fun. I agree, but at the same time, I would actually welcome any number of products similar to “korg module” – basically, world-class samples, available for use on ios. Not just the ordinary ones, either, sure, those are great to have, but I’d welcome a sort of “komplete” for ios, obviously, it couldn’t have the many GB of content that “komplete” does, but, in a very scaled down version, with only the best and most essential samples – it would, it will, be brilliant !! come on native instruments – build for ios! teach korg how to do it right lol !  🙂 🙂 🙂 🙂 🙂

another example of this type of thinking, in new applications, is “ruckers 1628” a high quality harpsichord sample that I was very happy to obtain, so there are more and more of these apps out there based on quality samples – quite a lot of them already, really.

 

knowing that I now had the high quality keyboard samples available to me within “korg gadget” from “korg module”, I decided to create a new piece of music in honour of that. however, the song itself, had a strange genesis; when I first got “korg module”, I went through whatever process there was, and I was testing within “korg gadget”, to verify that I could indeed access and record with, say, the electric piano sample from “korg module”. I opened up a new, empty file, and randomly stabbed at the keyboard, just to make a noise, and recorded two bars of “music” – and there I left it. “fair play” for the first week or so of its existence, consisted of a sort of vaguely-gentle-giant-sounding electric and acoustic piano “riff” – so that was how it started. and when I say vaguely…I mean…vaguely :-). the riff was just about nothing, just a feeling…

 

a few weeks went by, and finally, I found some time, and I went in to create this new song – and I decided that its intro, at least, and possibly, part of the actual song, would be based on these random events that I had stabbed carelessly into the app weeks ago – so, I made a couple of very minor changes, and away I went. within a day or two, I had a lovely, 17 bar tune, with two decent themes, one of them based on that accidental intro.

 

The accidental intro worked beautifully, in fact, I ended up using it as one of my main themes, with various modifications, and it sounds as if it were planned into the song – when it absolutely was not – a complete and utter accident.

 

In the next incarnation, now at 34 bars, a third theme was added, which included some lovely parts done with the electric piano v. salzburg, one of the existing solo synths – a nice lead sound – I had them trading melodies back and forth, and it was really a lot of fun. I did also use acoustic grand piano, but not in a solo capacity, more in a supporting role, it’s time will come, but immediately, I was really enjoying the fantastic and very realistic electric piano sound – and I even took the opportunity, in the next incarnation of the song, to have a couple of bars of it “solo”, playing a lovely circular once-again-a-bit-like-gentle-giant riff – and it sounds great, when the drums stop, and then, when they start up again, it just rocks – really nice effect, having JUST that beautifully-sampled electric piano playing on its own out there for a moment, into a nice bit of reverb – fantastic!

 

the final session to date, added yet another 17 measures, bringing the total up to the current 51 bars, and this was really just further development of the existing themes, some different juxtaposing of electric piano v. salzburg riffs, and other refinements and improvements. when I do a play back now, I can’t believe this started with just two stunted, inaccurate bars of non-music riffage – it’s really sounding quite, quite good already.

 

It’s odd, when I read back the above description, it sounds like a really long song, so I should probably say, that the entire piece right now, in its unfinished state, waiting for a resolution to bar 51, which is just hanging in space, in the middle of a song, clocks in at a modest 2:15 !!! so I am thinking that I am perhaps, half way through the piece, compositionally speaking – I can’t see it being a lot more than four or five minutes – maybe, but it depends what happens next. I like the activity of the piece, I love that there are a number of themes and changes that really grab the listener’s attention; but I am far from finished with the piece.

 

so now I am just in a period of reflection – what will happen next? – add more instruments? carry on with additional content?, more refinements?, repetitions of themes? – or, make it short, end it sooner? – I have no idea (!?!?!?!!!!!) – what will happen next.

 

 

I will say, though, I have REALLY enjoyed working with “korg gadget” this time, moreso than ever before, and that is simply because the app has grown up, instead of those 15 synths of varying usefulness, there is now a core of truly great sounding important, core, sampled instruments, with the 15 synths providing a bit of variety and spice to those central samples. It’s amazing how going from 15 to 17 or 18 synths (depending on what you get in terms of in-app purchases) makes all the difference, but, it really does.

 

the weak spot: users of “korg gadget” will already know what I am going to say: drums. yes, there is a choice of drum machines, and some pretty decent and some pretty interesting choices of instruments within those drum machines. but…they all sound a bit wimpy, when I mentally compare them say to the drum samples in “nanostudio”” – well, then, I long for the powerful sounding drum kits of “nanostudio”. ok, sure, for a lot of modern styles (which I have almost no interest in) such as I don’t really know, dance music or whatever today’s version of “hip-hop” is) – the drum machines provided with “gadget” are probably sufficient.

 

I can (almost) make them sound like rock drums if I really work at it, but that’s really my only “gripe” about “gadget” – and I would have said so from the very beginning. I should be a bit clearer here: the drum synths are not BAD, they are just not in the Dave Stafford style, and they don’t have a lot of big, loud, rock and roll drums like some other devices do have – “nanostudio among them.

 

I think in time, with a few more high-powered, well-sampled sounds inserted, that “korg gadget” will be top of the heap, at least in terms of a sort of “studio” where you have a lot of good instruments from which to create whole songs. It’s already one of the top (MIDI) studios, along with “nanostudio and a few others – there are a lot of these, and some are better than others – but “korg gadget” is one of the good ones – and, it’s made better now through its marriage to “korg module”, which gives you more powerful sampled keyboards – which has taken a great app and pushed it towards the fantastic – well done to korg for that.

 

It still surprises me sometimes, after being away in the wilderness for many months using mostly “Notion” for everything, occasionally dabbling with other apps just to learn more about them, that I can return to an app like “korg gadget” or “nanostudio” after many, many months of not working with it – and (much to my surprise!) I can set up and build a new song as if I’d been using the app every day for a year! I think apps are like this – once you learn them, you don’t forget – unless it’s really, really tricky, in which case, you will need a written procedure ANYWAY – so for “korg gadget” or for “nanostudio” – I just sit down, and I build a drum track, and then some bass, and then some synths…and then I’ve got a song. they are equally easy to use, and I actually really love working with both of them.
there are others, like, “synergy” – I’ve done exactly one piece in “synergy”, which came out ok, but I’ve never “finished” it; same for “isequence” – one song, never finished; same for “cubasis” – one song or part of a song, never finished; same for “impc” – well, that’s a sampler, really, but again, I have started a song in it – and it’s an interesting process; never finished – but not nearly as easy to use and not as easy to get going in, as “korg gadget” or “nanostudio” are – those are the two most user-friendly, almost without a doubt.

 

then there is “auria”, which is audio only, and works well enough, it took me a long time to really get going with “auria”, and actually, it was through de-constructing that amazing james mccartney song that I learned about editing in “auria”, and it’s extremely useful for throwing tracks together quickly, just to see if they “work” together, or for editing audio which isn’t easy to do elsewhere on the iPad, I am glad I have “auria”, although my tendency is to master tracks in their original app, and then take them to the DAW on the PC for proper mastering, EQ and reverb – I have a LOT of tools for those processes on the iPad, but I just don’t trust them, and it’s just a bit tricky getting around on the iPad – I can do it SO fast, on the PC, that usually, my goal is, get the piece done, mixed as well as possible, and then, get it exported – get it OFF the iPad ASAP – and then take it to the DAW for all processing.

 

when I have time on my hands (almost never) I promise myself, that I will spend time working more in “auria”, using my various stereo placement and mastering tools, using my beautiful reverb units (and, I cannot fault the quality EFFECTS available on the iPad – I have a lot of those, and I do use those on tracks), in Audiobus, when I want a beautiful atmosphere for a track – I will use ipad reverb units – the best of which, strangely is probably AUFX: Space.

 

but it really depends, most songs, I tend to get to a certain point, where the playing is all done, and the mix is OK, and all I want to do is get it off the ipad! And hence to the PC for some PROPER processing! Master it, reverb it, etc. using the superior PC tools available in SONAR – I have an audio mastering template that is fantastic, where I can add appropriate amounts of compression, EQ and reverb – at will, whenever I finish a track – I tend to finish it here.

 

so somehow, I am not able to commit fully to the idea of making music FULLY on the ipad – I am happy enough to create in the apps, and mix in the apps, and even sometimes, use reverb to treat whole tracks – but then, it ends, and I want it off the device and onto the PC, so I can master and eq and compress and reverb to my heart’s content, the old-fashioned way.

 

I am completely set up for making music on the ipad, the WHOLE process, so I could carry on, add EQ as necessary, work on stereo placement, add reverb, etc. – and create FINISHED tracks that would not require a trip through the DAW mastering stage. I will try to start doing this in 2015, to see if I can “let go” of this desire to do things half and half – I want to create ipad music on the ipad, from start to finish, and PC music on the PC, from start to finish, and maybe even some pieces that combine the best of both worlds – who knows???

 

So that is what I will attempt to do, for one of my many resolutions I suppose…see if I can resist the temptation to do it the “easy way”, in SONAR, and instead, develop high quality, quick way of mimicking the PC process on the ipad – thousands of musicians are doing that every day, and I am avoiding it! I guess I am more old-fashioned than I had realised…

 

However – I am sure I can do this, there are already a few tracks of mine that were created without the PC process, so I know it’s possible. I can do it – it just takes time 🙂 :-). The challenge will be to create a mastering process that is just as quick and easy as it is on the PC (and, more importantly – just as good) – and I think that now, in 2015, that is actually possible. There are some nice mastering tools available now, for the iPad, and I am sure with time, they will just get better and better.

 

As time goes on, too, there seems to be more and more a “merging of church and state” – i.e. PC and ios ideas and processes are often duplicated (for example, “Notion for Ipad” and “Notion 5 for PC”) ok, that’s a bad example, because they are not duplicated, but, they are essentially the same, it’s just that the iPad version is less capable. So I believe that often, the processes on PC and ios are becoming more similar, although ios has lagged, and because of Apple’s desire to be a bit of a CONTROL FREAK, for example, Apple makes the “what SHOULD be the simple act of moving a WAV file”, into a ridiculous production – a little thing called “iTunes file sharing”. It took me a long, long time to accept that this is actually the way I have to move files in most cases (thank you, “nanostudio” and a few others, for your Nanosync or equivalent…bliss) but now, I am used to it, so I just hook up, attached to iTunes, download all my files, and distribute them to the correct folders on the PC for processing.

 

So Apple wants to control you, it wants to make things difficult to accomplish, and that is annoying and that is partially why everything takes so much longer on ios than it does on PC – it’s just SLOW!!! Annoying! Too slow…PC is a million times faster, for every process. But – the gap is closing, slowly.
Audiobus, was a huge gap-closer, a great workaround, and I love it, especially now the turbo-charged version where you can have multiple chains – wow – that is amazing! I love you Audiobus, – long may you reign.

 

OK, I have bent your collective ears long enough, I really just wanted to say that I am very happy to be working in “korg gadget” again, and I am looking forward to working in a LOT of different applications this year, to try and keep up the good work – please wish me luck – I really want to add many, many tracks to all of the existing eternal albums, while at the same time, I’d like to ADD as many NEW eternal albums as is humanly possible.

 

So we move from the notion year, to the everything else year – that’s my plan, and I hope I can stick to it. Am I missing “Notion”, am I craving lines and notes on the staff?

 

You bet I am.

 

But I will resist, and I will work in many, many other apps – without a doubt – and I will present the results somewhere on a Dave Stafford eternal album; existing or new – that’s my 2015.

 

Oh – and, I will also be doing guitar work, and guitar songs, and guitar improvs – including some new things which I will talk about next time around…can’t wait till then !!!

 

peace love apps and guitars

 

dave

🙂 🙂

universe of sound (the komplete world)

after forty-odd years in the music business, we decided at the start of this new year, that we would acquire a software suite called komplete 9 ultimate for use at the pureambient studio. the software comes from a remarkable german company called “native instruments”, who are truly the masters of sampling technology – and a few other things, too –

 

KOMPLETE 9 ULTIMATE – OVERVIEW & PRE-APOLOGY

 

this acquisition was intended to fill a few glaring omissions in our capabilities, such as proper strings, horns, basses, percussion, and so on, as well as providing the main elements for extending the classical music that we began releasing last year on the eternal album “classical”. this tool will allow for a speedier construction of classical pieces, rather than relying on the more piecemeal approach used on my first piece of classical music, “concerto no. 1 in e minor for oboe and guitar” – which was constructed almost line by line, using nothing but a guitar synthesizer.

 

as well as supporting classical music over the coming years, komplete 9 ultimate is also a natural for, and is eminently suited for, the production of music for films, which is another area that we hope to expand into over the coming years. this acquisition also bolsters the worlds of ambient music, as well as pop, rock, funk, jazz, and countless others – it’s hugely supporting in all genres, especially ambient.

 

we’ve only been using it for a short while, but already, we can see the enormous potential that this software suite has for adding quality sounds to the pieces that we create here.   and, it’s infinitely expandable, too, native instruments have purchased third party sound libraries and bundled them into komplete 9 ultimate, but you can also purchase other third party programs which you can play using komplete 9 ultimate “kontakt” sample player. so we will also be looking to acquire some of the best ambient libraries, which will also greatly expand our capability.

 

before I speak more specifically about what komplete 9 ultimate can do musically, I’d like to apologise to all early adopters and those who own komplete 9 ultimate or “kontakt” or both, I freely admit I am an absolute novice, I’ve been studying the suite in detail, learning the processes, slowly, over the past few weeks, and I do have a basic understanding in principle for most of what can be done with komplete 9 ultimate.   forgive me in advance if I say anything that shows just what a rookie I am at this, or I otherwise put my foot in my mouth – learning something like this can be a somewhat slow and painful process, even more painful when you are no longer young as I am. and – komplete 9 ultimate users – feel free to jump in and correct me, or offer advice or expand on anything I mention here – we are all of us learning at all times…and it’s best to share such knowledge freely.

 

my friend and collaborator ken mistove, my partner in saffron matted voids (the band), is a long time “komplete” user (I am talking about really long time – ten years! – and he has been doing electronic / digital music for longer still), and he warned me that I would be overwhelmed by this program – and, he could not have been more correct. in fact, weeks after it’s arrival, I continue to find more and more incredibly well-thought-out functionality, as well as becoming familiar with the synthesizers and the sample content. and it is almost totally overwhelming – it seems, almost, as if there is nothing this device cannot do…everywhere I turn, everywhere I look, I find something else that makes my jaw drop…

 

 

 

KOMPLETE 9 ULTIMATE – THOSE AMAZING SYNTHESIZERS

 

[ULTIMATE INDEED!]

 

 

so – where do I begin?   well, when it came down to it, even though I was incredibly excited about the sample library, and the sample player (which allows multiple instances of many, many instruments in one session – I had fourteen instruments loaded into a session yesterday, and the software coped beautifully) – it was the synthesizers that I gravitated to initially – because, perhaps, I knew they would be easy to set up and use – familiar. before we purchased komplete 9 ultimate, I had read in detail about the synths, so I couldn’t wait to hear them in person – and I was right about the ease of set up and ease of use: within seconds, I was up and running with “absynth”, a personal favourite synth that seems to favour ambient and atmospheric sounds.

 

but “absynth” is a drop in the bucket, a handful of stars in this incredible universe of sound, and while it features hundreds and hundreds of truly beautiful preset sounds, it’s just one of nine synthesizer models built into komplete. the entire list of available synths looks like this:

 

  • absynth
  • fm8
  • massive
  • monark
  • razor
  • skanner xt
  • reaktor (modular synth system – containing many synths)
  • reaktor prism
  • reaktor spark
  • retro machines (which contains no less than 20 classic synthesizer instruments within)

 

so far, I’ve only truly managed to hear and use five of these synths, absynth, fm8, massive, reaktor prism, and retro machines, but even so, I’ve been utterly impressed with the build quality and the amazing attention to detail – this is precision german engineering like we used to have back in the 60s and 70s!

 

I have created a few test pieces in absynth (consequentially falling in love with it); I created an entire suite of 23 pieces using the fm8 synthesizer dave stafford – music for pcs: komplete synths”, I’ve created one very complex ambient piece (which is incredibly atmospheric) using massive “wanders down to the sea”, and for fun, I’ve played some of the classic organs, electric pianos, etc. in “retro machines” – “synths within a synth” which is a strange way of working, but I am getting used to it 🙂

 

in every case, the attention to detail, and the extremely fine level of control over sound in every one of these synths, has been overwhelming and most, most welcome. I have a lot of soft synths, but this collection of nine software synths kind of…blows away the competition, and as my friend ken mistove also said: “you will never need to buy another instrument” – and I can already see the truth in that.

 

while I might not “need” to, of course, there will still be some cases where I will “want” to – I am especially interested in some of the available third party ambient sample libraries, but that will have to wait – in the meantime, I have an awful lot to learn and trial just with the komplete 9 ultimate package itself.

 

after my initial very positive experience of playing and using “absynth”, I moved on to “massive”, and I decided to lay out and record a track using four instances of “massive”, each set to a different sound – and I then did a somewhat clever arrangement where I muted sections of each track, to allow other parts to shine through, creating a sort of ever-changing mood – a dark mood, with the sound of wind and seagulls crying and a vision of a bleak, grey storm-tossed day – again, I was amazed at how quickly and easily I could set up four instances in my host (my somewhat antiquated SONAR 8.5) and it coped beautifully – no problem.

 

I also created a short ambient piece within “reaktor”, using the “reaktor prism” synth; a portion of this track remains, entitled “fragment of a lonely molecule” – a truly beautiful sounding synth, which I plan to revisit often and use much, much more…

 

encouraged by the success of “wanders down to the sea” in “massive”, I then turned my attention to “fm8”, in which I created a whole series of tracks (“the rings of saturn”) from “dave stafford – music for pcs: komplete synths”, as well as some arranged “suites” where I took a set of smaller files and mixed them into long, linear sequences – providing a blended view of the basic tracks, as opposed to the individual view of each piece.

 

a few hours later, I realised I had created no less than 23 tracks using “fm8”, and I am so enamoured of this synth, it has a lot of great, visceral sounds, and a lot of charming, melodic, or dissonant, or strangely jazzy, arpeggiators, and the sheer range of voices available within fm8 is mind-boggling. It was a fun session, and as such, I made the decision to create two eternal albums for komplete: one for “komplete synths” (LINK) and one for komplete samples (LINK).   These have both been up and running for a couple of months now, and while the “komplete synths” album has a reasonable number of tracks, I’ve been very slow to create using the “samples” – but, I will get there, I will – I just need time! 🙂

 

the 23 tracks made with “fm8” and the one piece made with “massive” “wanders down to the sea”, are all uploaded to the “dave stafford – music for pcs: komplete synths” eternal album. I plan on working with each of the synths in turn, and uploading the results, so you can hear what each one of these remarkable sound creation tools can do. If I have my way, by the end of this year, the “komplete synths” eternal album, will have dozens of tracks made with a myriad number of available synths – and I hope I can just keep creating and creating – those are 9 amazing synths, each a master of the domain it covers, and I can’t wait to create more music with all of them – the synthesizers built-in to komplete 9 ultimate are absolutely brilliant!

 

THE HIDDEN GEM WITHIN KOMPLETE 9 ULTIMATE – GUITAR RIG 5

before I continue on to the samples section, I must not forget to mention one of the biggest selling points of komplete 9 ultimate, for me, which is the presence of “guitar rig 5 pro” – I had been underwhelmed by an earlier version of guitar rig, which I got bundled with SONAR, “guitar rig 3”, so I’ve now uninstalled that and I am using “guitar rig 5 pro” instead.

 

what a difference. the preset library is vastly improved, and the range of effects, and the flexibility provided in setting them up in the rack, are simply astonishing – to me, this is one of the most important pieces of guitar software to come along. so after working with the synths, purely for fun, I recorded a handful of pieces using “guitar rig 5 pro” – and I am more than impressed with the sound quality and the presets – it’s an awesome and powerful guitar amp and speaker cabinet emulator, and it has a huge range of high quality guitar effects as well. a couple of these pieces may see the light of day, but they were mostly for reference, and just a way of trialling certain patches and sounds.

 

this is now to the point, since “guitar rig 5 pro” is clearly superior to many guitar processing devices in both the hardware AND the software arena – I am at the point, where I can now happily retire my ailing “line 6 x3 live” hardware pedalboard guitar effects processor, which is now basically redundant (it has served me very well since 2008, but it’s now time to be retired at long last).

 

because I can pretty much re-create every sound in the line 6 using “guitar rig 5 pro” instead, and more – so that’s actually a blessing – no more effects on the floor (although I will always have my faithful “output chain” of hardware effects, harmonizer, delay, reverb at the end of my signal chain) I believe I will now use “guitar rig 5” for most of my guitar sounds, and anything it can’t handle, I can program into my gr-55 guitar synth – so guitars, and guitar signal processing – are covered! and I mean…covered.

 

it’s always very difficult, because over time, you have various tools that you use to record guitar or synths with, and eventually, better tools come along. and, you can run both old and new, that’s not an issue, if you want to – but my preference is to keep effects units down to a dull roar – so I am going to TRY to retire the line 6 x3 live – I mean, it is six years old, which in dog years, is, I don’t know, 70 years or something – and technology has moved along SO FAR since the X3 Live was designed…

 

so for the first week of my fledgling native instruments life, I learned about the synthesizers and I learned how to run “guitar rig 5 pro” – and that was a huge amount to learn, but, I have the basics down, and I can rely on both the set of nine included synthesizers (plus 20 more vintage instruments within “retro machines mk II”) and the extremely impressive “guitar rig 5 pro” interface. I could have gone on working with the synths and guitar rig for weeks and weeks, but I wanted then to shift gears and look at the sampling capabilities of “komplete”.

 

SAMPLING – THE HEART AND SOUL OF KOMPLETE ULTRA

[REAL INSTRUMENT SOUNDS – AT LAST!]

 

the list of sample-based instruments is even more impressive than the list of synthesizers:

 

  • kontakt – the main user interface / sample player for all sampled instruments:

 

kontakt is a very powerful environment, that allows you to load multiple instruments (built by native instruments, and many other vendors as well), which can then be routed either each to their own output (for maximum recording flexibility) or they can be routed to various stereo or mono sub-mixes – really, whatever your heart desires. you can save overall “presets” in kontakt itself, so if you hit upon a winning combination, say, “abbey road drums 1960s” and “scar-bee rickenbacker bass” and “guitar rig 5” you can save that configuration, including whatever output configurations you have, as well as the specific settings of each device – to a kontakt “preset” – for easy recall / re-use..

 

another positive aspect of the kontakt sample player is it’s ability to play not just native instrument plug-in instruments, but also, instruments made by third party vendors such as soniccouture, waves, scar-bee, g-force, and many, many others.

 

each instrument that is loaded into your kontakt session, also has a page for it’s settings, where you can choose instrument presets, adjusting the sound of the instrument until you are happy with it – then, you save your changes – then, you save your kontakt preset – and all of the instrument settings are saved as part of your “overall” kontakt saved preset – fantastic. so you can create very complex presets, that contain your favourite instruments, set just the way you want them, which can be recalled instantly in any combination – it’s absolutely outstanding.

 

here is the seemingly never-ending list of sampled instruments that come with komplete 9 ultimate.

 

  • action strings
  • session horns
  • damage (industrial and orchestral, cinematic drums and percussion)
  • evolve
  • session strings pro
  • evolve mutations
  • evolve mutations 2
  • battery 4
  • abbey road vintage drummer
  • abbey road 60s drummer
  • abbey road 70s drummer
  • abbey road 80s drummer
  • abbey road modern drummer
  • studio drummer
  • west africa (a personal favourite)
  • balinese gamelan (another personal favourite)
  • maschine drum selection
  • scarbee rickenbacker bass
  • guitar rig 5 pro
  • scarbee funk guitarist
  • scarbee mm-bass and mm-bass amped
  • scarbee pre-bass and pre-bass amped
  • rammfire
  • scarbee jay-bass
  • the giant
  • vintage organs
  • alicia’s keys
  • george duke soul treasures
  • scarbee a-200 electric piano
  • scarbee mark I electric piano
  • scarbee clavinet/pianet
  • berlin concert grand piano
  • new york concert grand piano
  • vienna concert grand piano
  • upright piano

 

bear in mind that each one of the above instruments, has a broad range of “presets” giving you as many different optional sounds for each instrument as is possible, “muted”, “picked”, “fingered”, and so on – so it’s not just a “rickenbacker bass” – it’s a rickenbacker bass that can be configured from anything such as a very timid, high pitched highly eq’d clean bass sound, to various much louder presets that emulate different sounds that this bass is capable of, and that includes both DI and “amped” sounds, so you get an enormous range of flexibility with every instrument listed above!

 

as explained elsewhere, those settings can be saved as part of a kontakt “preset”, so you could have one set up with a super clean, thin sounding Ricky bass, and another with a very distorted Ricky played through an emulated British amp – two EXTREMELY different “bass guitar” sounds from the same instrument.

 

In the classical world, the options are of course, much different to the options for a rock instrument, so for violins, you would have a huge range of various playing styles or articulations, legato, staccato, pizzicato, and so on – and just about any kind of articulation you can imagine, including some rather obscure ones, and also, it’s incredible to get these precision articulations, and of course, as with all quality samplers, there are also extreme velocity choices, so that you can emulate the velocity that you would apply to the real instrument, on the keys of your keyboard instead. all of these options are on every instrument where they exist, although some instruments may have just a handful of possible presets or articulations, others may have dozens – maximum real-life playability issues have been addressed as much as humanly possible.

 

 

…not to mention a massive range of high quality software effects and audio processing tools included in komplete 9 ultimate:

 

  • solid EQ
  • solid bus compressor
  • solid dynamincs stereo compressor
  • rc-48 reverb
  • rc-24 reverb
  • vari comp compressor
  • enhanced EQ Equaliser
  • passive EQ Equaliser
  • transient master Equaliser
  • driver distortion unit
  • VC76 FET compressor/limiter
  • VC2A electro-optical compressor/limiter
  • VC160 drum compressor
  • the finger – live performance and remix tool
  • the mouth – generates melodies and harmonies from any audio input
  • reflecktor high performance reverb effect

 

 

for full details, have a look at the product page on the native instruments site:

and here is the effects page on the native instruments site:

 

 

my first foray into the world of sampled instruments was a piece I created using various sampled elements, entitled “the giant’s causeway”, which contains three sections:

 

1)     “the giant prelude” features “the giant” cinematic instrument (a cinematic / orchestrator / ambient piano kind of sample set) – I played one take, which was best, and that became “the giant prelude” – perfection.

 

2)     “allegro in a minor” features “action strings” (which include moving passages of strings created with an “animator” function – which is truly awe inspiring)

 

3)     “giants on the causeway” following, the third and final section of the piece; features a manually played drum part;/ the scarbee “rickenbacker bass”; and a truly beautiful flute and strings mellotron sample, plus a short solo on a vintage organ.

 

“the giant” instrument just blew me away, I did a take one take of a sort of reverse piano strings/unknown kind of sample, and it came out totally usable – in one take!!! I will absolutely be revisiting this instrument, and I could see creating large, ambient compositions using JUST this instrument.

 

once “the giant” section was recorded, I added in the “action strings” instrument, and spent quite some time writing and laying out a short violin quartet piece in the key of a minor. note: this is where the “staff” view in SONAR becomes invaluable!) while short in duration, the SOUND is amazing, it sounds so incredibly real (because, let’s face it – it IS real!) because of the use of the strings animator – which gives you real “sections” or “passages” of bowed strings – in a significant number of styles, legato, staccato, pizzicato and more. this section took me a while to complete, but eventually, I did finish it to my satisfaction.

 

the third part of this unfinished piece was a rickenbacker bass line, set against some manually played drums, finished off with a live mellotron take, flutes and strings – plus a short solo on a vintage organ – and I have to say, the scarbee rickenbacker samples are out of this world – there’s even a “british” setting which gives you a roaring live distorted chris squire sound that just blows you away. even on the clean settings, this instrument screams “I am an authentic ricky bass” – and the distorted scarbee bass part just SOUNDS amazing…

 

this piece remains unfinished, but I always considered it as a test piece, a learning curve, a learning tool, a learning experience. I did rough mixes, and kept the three sections separately as demos, but I don’t believe that this piece will be published, but if it does, it would definitely be “the giant” piece, possibly the string quartet, and doubtful, probably NOT the rickenbacker section…which SOUNDS great (especially the distorted ricky bass line!), but wasn’t (necessarily) a great piece of music…

 

so “the giant’s causeway” went onto the shelf, however, since it was my very first piece (beyond playing a few synths) – proper piece – done with komplete – I was happy enough with it. I learned…

 

I will very, very probably attempt the piece again; I would retain the original part one, since it’s a live, take one, that is basically flawless, I would rebuild and expand the string section, and completely revamp the “prog trio” of drums, bass and mellotron/organ at the end. so – I am keeping the shelved demo as a reference…for now.

 

I then turned to an instrument that I was very, very curious about, “west africa” – I lived in east africa for four years, and learned to appreciate african music back then (especially congolese music) so having high quality samples of african instruments was a very exciting prospect to me.

 

I first constructed a “duet” of two koras; one, playing midi patterns emulating a rhythmic picking cycle, and another kora, where I played melodies “free hand” on top of the moving background. I did two takes, both of which I enjoy, but since I am not entirely happy with the melodic content on either (although the second take is actually quite good) I have also shelved those – and since then, much more recently, I sat down again with the kora duet template, and create a third piece, another kora duet, entitled “the heart of africa” – and this take, I think is quite decent – and I thoroughly enjoyed working with these amazing sounds.

 

I plan to practice on all of the west african instruments, and I hope to arrange more complex pieces of music involving west african drums, flutes and stringed instruments…a side project that will keep me busy for years! I would never have dreamed that I would have a sideline in african music one day – but I will, because I love african music, and the more I work on it, the better I will get at emulating it…

 

after the two shelved kora duets, which were followed very recently by the successful kora duet, I then turned to my first use of “multi” instruments, and, with the invaluable assistance of ken mistove, I eventually learned and understood how to create multiple instruments within a single instance of kontakt – and once I “got” that, I could sit down and attempt a full on piece of sampled music.

 

I randomly selected a preset “multi” instrument from the evolve mutations instrument, and it proceeded to load 12 instruments that created one of the most atmospheric, eerie “drum kits” I have ever heard.

 

it took a couple of tries, but eventually, I got a good quality drum track, and then I turned to the other instruments. a proper bass part was in order, so I loaded up the scarbee pre-bass (amped version) and got a nice, full bass sound – recorded a bass part to go with the drum part – and again, very impressed with the scarbee instruments, they seem to do a very good job of getting the authentic sound of classic instruments sampled to perfection – the “pre” bass (i.e. based on the classic fender precision bass guitar) is another one that is of the highest quality, as the scarbee rickenbacker bass samples are as well – Native Instruments has scooped up two fantastic bass instruments from scarbee, and it’s a great acquisition – I hope they adopt more scar-bee products, I really do.

 

finally, I worked at overlaying a section of grand piano, courtesy of the “george duke soul treasures” instrument, an absolutely stunning set of riffs recorded on grand piano, electric piano, organ and other keyboards – and all simply classic – great sounding samples!

 

in this case, I actually reached the maximum possible number of instrument that can be crammed into one “kontakt” session – so once again, familiar theme emerging…I abandoned the piece unfinished – again. in order to complete it, I will need to mix down the drums and bass together from the unfinished session, and move to a new session to overdub many george duke piano samples atop the pre-mixed (bounced) bass and drums – and at that moment, I didn’t feel like going through that process.

 

instead, I set it aside, and I moved on to my next test piece, my next “komplete” learning experience.   I wanted very much to try the “session horns”, so I built a short introductory piece, entitled “softly, softly we go”, which featured a group of horns, in a nice reverb room, with a “soft” instrument setting, playing a mock classical theme – a lovely sound, and as far as it goes – a good intro or lead-in piece to some larger production.

 

to follow the horn intro, I wanted a drum track, using the abbey road 60s drummer (because I wanted to learn how to compose drum tracks) so using this instrument, I built a nice long drum part, with various sections, and some fancy fills, and I have to say, although completely unadorned, it’s one of my best pieces yet.

 

finally, I sat down and re-made my kora duet, creating a much better backing track, and, hopefully, performing better melodic lead parts atop the pattern generator rhythms.   that, “the heart of africa”, and my unadorned abbey road 1960s drum part, is where I am right now with sampled instruments – and using kontakt to create drum parts, using the abbey road 60s drummer – could not have been easier – in short order, I had the process down, to where I could build an intelligent, varied and interesting drum part quite quickly – the whole thing took less than an hour.

 

but – the piece remains unfinished, again, I have kept two separate demos, one of “softly, softly we go” – my gentle, quiet horn intro – and another of the untitled-so- it’s-called “abbey road drums 1960s” aka “run into town – run 1” for reference, I hope to probably re-make the horn part, make it more concise, and create more space in it, and of course, I then need to decide what goes on top of my beautiful, recorded in abbey road studio no. 2 drums. sigh… (note: eventually, of course, a Rickenbacker bass part went on top of the drum part – and then, a host of live energy bow guitars…),

I also had an absolute blast doing a bass solo with the scarbee Rickenbacker bass instrument, “amber waves of grain” – over 10 minutes of sheer Rickenbacker tone.

another aspect of komplete 9 ultimate is the undeniable fact that it is making certain instruments and software, no longer useful, it is literally making them redundant – as komplete can do the job more easily, with better samples, with a mature GUI (kontakt) than earlier third party apps can, or, better than older hardware effects can L.

 

so in this case, for example, while I will probably install my old drum machine software, which is called “BFD2” (this was utilised heavily during the making of “gone native”), I will only do so, so I can see and use the drum kits / samples it contains – which I would use via kontakt within komplete – NOT through the much more difficult to learn, and use, BFD GUI.

 

in a way, I really don’t NEED BFD any more, because I have several sampled kits from abbey road studios, plus, I have “battery 4” and a few other percussion based instruments – there is functionality and samples far beyond what BFD offers. so as I say, I would still use their kits (which sound great) but not their interface J.

 

so, if I am honest, komplete has made the following software and hardware items redundant:

 

redundant software:

 

bfd2 drum machine software + sonar’s session drummer 3 drum machine software – replaced by:

 

  • damage (industrial and orchestral, cinematic drums and percussion)
  • battery 4 (massive drum machine / sample player, with many, many drum kits)
  • abbey road vintage drummer
  • abbey road 60s drummer
  • abbey road 70s drummer
  • abbey road 80s drummer
  • abbey road modern drummer
  • studio drummer
  • west africa
  • balinese gamelan
  • maschine drum selection

 

note: both bfd2 and session drummer 3 are still available to use, either by using their kits from komplete / kontact, or by using their own GUIs if desired – but, not sure I would ever use either again given the list above.

 

redundant hardware:

 

 

line 6 “x3 live” guitar effects pedalboard – replaced by: guitar rig 5 pro, plus, sampled guitars and basses:

 

  • guitar rig 5 pro
  • rammfire
  • scarbee rickenbacker bass
  • scarbee funk guitarist
  • scarbee mm-bass and mm-bass amped
  • scarbee pre-bass and pre-bass amped
  • scarbee jay-bass

 

 

 

“digitech” TSR24-S hardware 24 bit reverb unit – replaced by:

 

  • rc-48 reverb
  • rc-24 reverb
  • reflecktor high performance reverb effect
  • galbarnum breeze 2C reverb (reverb plug-in for SONAR) – additional reverb choice “outside” of komplete itself
  • all four of these reverbs can be “called” from within SONAR, so it’s very, very useful to have access to these high quality effects, even for improving content that was not created in komplete 🙂

 

plus

 

  • eventide “space” hardware reverb – this is part of a permanent installation of three hardware four hardware effects that sit at the “end” of my mixer output chain – so, the final stereo output of the mixer, goes directly to these four hardware plug ins, and THEN to the sound card.

 

I’ve learned over time, that certain effects sound best in “front” (so just after the guitar, as part of your mix, occupying two or three stereo pairs on the mixer) while other effects work best “after” the mixer (such as pitch units, delay units, and absolutely, reverb units).

 

so, reluctant as I am to do so, it’s probably time to retire the “digitech”, and rely on the three high quality reverb units within komplete 9 ultimate – as well as galbanum’s 2c “breeze” reverb software – which in itself, was and is probably a replacement for the ancient tired “digitech” rack mount 24 bit reverb, not to mention the eventide “space”, which again, in itself, is probably a replacement / improvement over the digitech.

 

In a perfect world, I’d love to just run everything, and in some respects, I have been doing so, I’ve certainly kept a number of hardware devices running that I have replaced several times over – so I have to bite the bullet now, and actually remove the older, noisier technology, and whether I will or not, it seems that software synths and software effects are gradually taking over my set up, which is actually not unwelcome, and I hope that this summer, when the studio is moving, I can re-arrange the studio to support a less-hardware dependent sonic environment.

 

Purchasing komplete 9 ultimate gives us a lot of that software, bleeding edge software synths and effects, awesome high quality samples, and other factors, such as the emergence of very sophisticated applications for the ipad tablet and also, for the PC. In future, I will probably end up using a very hybrid system, were some tracks are created on the ipad (and eventually, too, mastered and mixed – tools have emerged…), and then moved into komplete, and then mastered and mixed in SONAR and/or komplete and/or Adobe Audition (where I do a lot of my simpler mastering now). The fact that I can do these processes in multiple “places” gives us an enormous amount of choice, it’s absolutely fantastic what can be accomplished.

 

Other tracks would be created wholly on the PC, using PC software only to create, master, and mix them.   Still others would involve the use of “real” instruments, guitar, synthesizer, keyboard, kaoss pad, percussion, etc. which can be processed through software packages such as “guitar rig 5” and also, the studio quality effects within komplete 9 ultimate. The RC-24 and RC-48 reverb units are especially absolutely lovely, they sound great, and I am really enjoying them.

 

The appearance of a massive army of music applications on the apple ipad, has changed forever the way I make music. Over the past few months, I’ve been scoring classical, acoustic guitar, and alternative music using a notation application called “notion” – and I can see myself exporting tracks from notion, and then importing them into komplete, to add the highest quality sampled instruments to the basic instrumentation created by my original score on the ipad.

 

I will absolutely be using a combination of pieces:

 

  • music created wholly on the iPad (which WILL include guitar and loop work, not just synthesizers – thanks to some truly quality guitar applications such as BIAS, Ampkit+, and GuitarTone)

 

  • music created using the ipad and my guitar or guitar synth

 

 

  • music created entirely on the PC, not utilising any ipad applications, the kaoss pad, or any “physical instruments” such as guitar or bass

 

  • music created using the ipad, the korg kaossilator, my guitar or guitar synth, bass guitar, live keyboards courtesy of various software synths, and anything else I can throw into the mix

 

(I call this last one the “all instruments” set up – it allows me to use, in a completely live setting, guitar, keyboards, kaoss pad, ipad, and of course, a lot of effects units, including loopers). The looper captures the live performance, and the output of the looper is optionally run through the pitch pedal, the delay, and the reverb (my standard set of output live hardware effects pedals), and finally recorded in SONAR.

 

The arrival of application-based music meant that my record-keeping was really thrown askew, because you can create so much amazing music so quickly with applications, I realised early on, I would need a special forum to create them in, so before things got out of hand, I split my recorded music collection into two distinct areas:

 

Music Dave Stafford – the traditional home of most traditional recordings, anything involving real guitars, real basses, real keyboards, and looping thereof – which may also include the occasional ipad or kaoss pad in a guest starring role – they are not banned, it’s just this is the home of more traditional instrumentation.

 

App-Based Dave Stafford – there is a folder for each app, containing both sessions and finished product, I am so glad I did this now, because now whenever I complete any piece in an app, I have a specific place to store it, from which to upload to Bandcamp, or Soundcloud, or to my website – or for whatever purpose I need it for.

 

This means that any very hybrid music, that crosses over between these two broad categories, I’ve chosen to move that kind of music into the “Music Dave Stafford” folder, because it contains the real instruments, which is really the main characteristic of the music in this folder – the presence of real instruments, played in real time or looped.

 

The arrangement is working well so far, I am not surprised by how many app folders I already have, and as time goes on, there will just be more and more, but I think that’s brilliant – and the emergence of more and more sophisticated application music creation tools, is almost irreversibly moving me more towards app-based music – my next eternal album is focussed on one of my more recent app acquisitions – the iVCS3 , a perfect replica of the 1969 beast of a synth that powered the sound of early roxy music and early king crimson – one of the first truly sophisticated modular synths, and the application version is uncanny for it’s realism – it’s a fantastic, primitive, visceral, wonderful device that spits and fires, drones and warbles, and has a fantastic set of pre-sets, too – including the famous never-ending synth pattern of the Who’s “Baba O’Riley” – and it’s very, very odd to hear that playing on your ipad, from an emulation of the device it was originally created on!   The makers have included the Who session as a preset – amazing!

 

I’ve been playing the iVCS3 recently, and I have recorded a number of tracks, which while not quite ambient, I am happy enough to give them the name “drones” – so, some elements of ambient, then, but, some other, harsher elements too.

 

I believe I recorded about a dozen tracks, a few of which turned out to be somewhat substandard (clearly a beginner with the device, you can’t win them all!) but I believe that about eight tracks have survived and are some cracking representations of what this amazing synthesizer is capable of. I’ve mastered three of the tracks, and I hope to work on the rest this weekend, with a view to get the album posted before Monday – that’s my hope, difficult to say if I really will make that date – I shall try.

 

The pieces recorded are simply remarkable, no thanks to me, my involvement is minimal, but, I did need to be involved, it’s strange, in that when you “play” the iVCS3, you don’t often really use the keys, you more often use the knobs to create variation of a running theme. I was very intent on getting some excellent tracks out of the device, so I very, very carefully and very gingerly turned knobs, until I understood what each one did…and then I felt free enough to really experiment, so I really branched out on the last few numbers, which were all longer-running pieces, one of them extending to over ten minutes.

 

So I have momentarily, turned away from working with komplete, but that’ not to say I have stopped, in any way – it’s my intent to work with komplete as much as my schedule with allow me – and my first goal, is to take a complete bass and drum track, that I did a lot of work on, and see if I can create a proggy version of it, complete with precision prog guitaring – that is my goal for this piece. So komplete is waiting for me, and as soon as I get back to it, you can expect a slow but constant stream of music, of many, many kinds and styles, to be built with the remarkable toolset available within komplete 9 ultimate – an awe-inspiring piece of music software that if you had told me about it 20 years ago, I would not have believed you, I would have said it was impossible for such a thing to exist, on a computer…

 

But – exist it does – and we really wanted to step up a bit, and have the capacity and ability to create a much, much broader range of sounds than we previously had available – and the nine synths and the many, many sampled instruments within Komplete, gives us just that! And – the future – there are many amazing instruments available that will run in Kontakt, so we do plan to pick up some of them over time – the first acquisition will be a very special tool, meant to bolster the ambient sampling capability of the studio – soniccouture’s remarkable “geosonics” instrument.

 

This remarkable third-party instrument, which runs in kontakt without issue, manufactured by soniccouture, is comprised of four different musical “sections”, each one representing a season, and many of the sounds have been sampled from nature, all over the world, and compiled into this unique instrument – and some of the “combinations” of sounds they have created are truly remarkable. So I have “geosonics” on my wish list…and I also have a large number of other third party instruments that I would love to add to my sample player set up 🙂

 

In any case, I cannot recommend native instruments highly enough; who have patiently worked on kontakt, reaktor, and all the instruments that plug into them; and Guitar Rig, one of the most amazing software guitar processing packages I have ever seen –and their choice of subcontractors, i.e. companies that have created unique and very special instruments, which native instruments have added to their product offering to make it more attractive. That includes but is not necessarily limited to Soniccouture (whose “gamelan” instrument is included in komplete 9 ultimate – one of my favourite instruments so far – have a listen to my gamelan-created track “bird of paradise”), Scarbee, who make the amazing “rickenbacker bass” instrument (and several other bass and guitar emulations, too!) – which you can hear on “run into town – run 1” or “run into town – run 2”– that thing is just so amazing sounding, completely authentic, and when you couple it with a high quality sampled drum track, it sounds completely real – because of course, it IS completely real.

 

That…is the beauty of sampled instruments. They are real ! Therefore…they SOUND real.   Which is a good thing 🙂

 

a mixtikl experience…

i never dreamed i would think or say this:

i believe i like mixtikl better than i like scape…for ambient (and non-ambient) generative music creation.

there – I said it. sacrilege!

don’t get me wrong, I absolutely love scape; it consistently produces truly beautiful, unique, ambient music – but for a musician, it is an odd experience – you draw a picture, and music comes out.  that’s amazing, and it sounds great, but I like to have more…control over what happens in a piece of music that I am creating.

all of the rules are hidden, and as far as how much control the operator actually has over the app – in scape? none, basically. but over in mixtikl…the operator has almost total control – maybe too much control!

I made scapes for months and months until I had over a thousand of them – and then one day, I just stopped.  I will make more at some point – but I’ve never really had time to listen to the ones I’ve made, in the main…so I will do some listening, and eventually, go back to scaping – because it’s fun, it’s a fantastic app…but.

mixtikl…gives me control.  and I have to admit, I like that.  I like the idea that I can select the sample (even create it myself, if I so desire) and that I can mix and match anything with anything…it’s the ultimate in creative flexibility.  you can do ANYTHING! literally, anything.

as I tend to do, my first creations on mixtikl were ambient, mostly.  after a few months, though, drums started creeping in, and then I found myself intentionally creating active pieces – and the results were just as satisfying, and sometimes startling, as the results were with the ambient pieces.

I recently did a new piece (not yet uploaded) comprised on mostly human voices, with a couple of synths added in – dropped it into a nice reverb, and it just sounds fantastic.  then I turned around, made a copy of this very ambient track – added bass, drums and synth – drew the reverb back – and suddenly, I had a loud dance version of the same track – that really rocks – as time goes on, I find that mixtikl can do just about anything, limited only by your imagination.

so right there, that gives mixtikl a second huge advantage over scape: scape makes mainly ambient music.  that’s what it does, and, it does it very well.  but mixtikl – makes ANY kind of music.  and that is freedom.

the first time I used a series of samples that were intended to be used together in mixtikl , I was absolutely amazed at how well it worked, the intelligence built into the samples – astonishingly clever.  a bass, a beat, a guitar, a horn, a voice – all working in tandem, in harmony, in sync.

once you get the hang of the controls, then you can really start to work with mixtikl , in particular, I love the mixer grid, because you can have both repetitive and linear activities, so I can have a bass looping but at the same time, I can have four slightly different drum beats running in a linear sequence – so the bass stays the same, while the drummer changes things up in four different scenarios – brilliant!

I also love the fact that of course, you can insert the same sample many times, and alter the pan position, the time, the effects…so for example, in one track, I had these beautiful guitar harmonics – and I wanted a LOT of them, so I just dropped six or seven of them in, left one mono, made the rest stereo, set them at different levels, etc. – and the results were fantastic.

sure, it takes a bit of work sometimes – and some days, nothing sounds right, I am importing, then deleting, sample after sample – but more times that not, I can simply import a few sounds, get them working together, drop one or two maybe, then, carefully add sounds until the piece builds up to whatever sounds good…and it really does sound good!

I still consider myself to be a beginner at mixtikl, and when I read the mixtikl operator manual, I feel immediately humbled and I realise that there is so much I don’t understand or even begin to understand – but, armed with my tiny bit of knowledge, I just forge ahead creating many, many pieces of music – right now, I have four that were just mastered and uploaded, and another four or five waiting to be mastered, so a small backlog is building up…and whenever that happens, I can tell I am falling in love with yet another brilliant application – and this time, it’s mixtikl.

I find that I like to let mixtikl pieces play out “long” when I record them, and a few of my recent pieces have been approaching, or even over, 30 minutes in length.  this is really a semi-conscious decision to “go long” as in the old days of ambient, in 1995 and 1996, when I was working in the ambient looping band “bindlestiff”, we tended towards longer loops, because for one thing, any repetition becomes quite hypnotic, so that’s one reason why I favour longer pieces, but the main reason is, the loops and samples sound so wonderful when assembled into these generative pieces, that I love to listen to them unfold over a decent period of time.   they sound good if you play them for ten minutes.  they sound GREAT if you play them for 25 minutes…

strange eddies of quiet appear – odd bits of music that you don’t expect, but that create wonderful atmosphere when they suddenly appear from nowhere…and then disappear again – back into the main loop, or whatever it is.

generative music is really good for ambient, because odd things happen in ambient, unexpected things, sure, there are repetitive events that your ear “expects” to hear each time they repeat, but sometimes, other events may intrude that temporarily disturb that flow – and it’s a complete surprise to the ear – which is wonderful – and then, you are back on track before you even know what hit you.  I tend to have a pretty busy “grid”, even on ambient tracks, strangely, sometimes, “more is less” with ambient, because you get different voices coming out of nowhere briefly, and then disappearing for a while, and then eventually returning…

sometimes, having a lot of different events is helpful, because it gives the brain variety and repetition, and I think we as humans like both of those things.  the beauty of it is, though, I just put the samples into the cell, I decide if it’s looped, linear or whatever, I might then add a compressor or eq or some track effects – and that’s about it – the tool does the rest.  mixtikl decides when it will play the sample, based on the tempo and key I’ve told it to, of course.  it does all the work.

it’s been noted before, and I find it to be true, sometimes, some of the most ambient pieces, have a lot of music playing, a lot of events, they are technically a bit “busy” – but the effect when you hear them:  totally ambient.  It’s very strange, but very true – some of the very best ambient pieces actually have a pretty high level of musical “activity” – yet somehow, that distils down to something very pure and clean, and very, very ambient – I think this fact will always be a bit of a mystery, but for me, it’s made me less afraid to add in more, because I find that even with more, the pieces still, often, come out supremely ambient – it’s brilliant.

mixtikl is fast becoming my go-to tool of choice for generative ambient music, and latterly, active music, too – it’s a blast for drum and bass-based pieces, really fun to work with – and that’s something you can’t do in scape, too – play the drums!

I promise, right now – my next blog will not be about scape or mixtikl 🙂